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Endless Legend How To Make Trade Routes. To supplement DMA57361s answer. Cargo Docks are also used for ocean trade routes which can be made between any two cities that have Cargo Docks built in the same body of water. You need to have Right of Way researched in the home city as well as the receiveing city. In age 2 there is the research Imperial Highways Bottom right.
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You can do that during diplomatic talks. Approval Growth Upkeep. The earliest that you can meet these requirements is at the beginning of the third era. You would need two neighboring cities to build this and trade would be set up between them. Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. Roads only connect to adjecent owned lands and will not trade with races youre at cold war or war unless you have a hero in the city with the black marketeering skill activated.
Make money on trade.
This thread is archived. The earliest that you can meet these requirements is at the beginning of the third era. Just having another city near water is not enough. You can do that during diplomatic talks. If you do not want any of the players to use market you can ban them from trading. How exactly do you set up trade routes.
Source: steamcommunity.com
Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. The faction receives detailed information on purchases made by the other factions. You would need two neighboring cities to build this and trade would be set up between them. Both cities must have cargo docks just like both cities require roads for land trade.
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Level 1 3 points 4 years ago. Roads only connect to adjecent owned lands and will not trade with races youre at cold war or war unless you have a hero in the city with the black marketeering skill activated. You can do that during diplomatic talks. When you build this in a city roads are created in the territory. The cost for embarking and disembarking units is also reduced for units that do so on the Cargo Docks tile.
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View Profile View Posts. So we got trade routes and they are super coolThe only problem is that trade route slots require a lot of cities to fill them up. How do you establish trade routes in endless legend. Research Imperial Roads in the 2nd Era and then add Right of Way to the build queue of each city you want on the trade route. This thread is archived.
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Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. Trade routes are an additional source of dust and science. In age 2 there is the research Imperial Highways Bottom right. These technologies allow the Right of Way or Cargo Docks improvements to be built which allow cities to be connected by land or by sea. If a string of friendly regions all have built Right of Way the trade routes will connect even further and produce more dust and science.
Source: steamcommunity.com
Cargo Docks are also used for ocean trade routes which can be made between any two cities that have Cargo Docks built in the same body of water. Trade routes are an additional source of dust and science. If there was a trade to take place on the right there would appear information of the profits made. To supplement DMA57361s answer. These technologies allow the Right of Way or Cargo Docks improvements to be built which allow cities to be connected by land or by sea.
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In age 2 there is the research Imperial Highways Bottom right. Also it receives 10 of the incurred expenses back which may be very useful in the case of multiplayer. This thread is archived. Ive researched the technology but not sure where to go from there. Roads only connect to adjecent owned lands and will not trade with races youre at cold war or war unless you have a hero in the city with the black marketeering skill activated.
Source: steamcommunity.com
Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. If there was a trade to take place on the right there would appear information of the profits made. Further increases this income by 1 per fortress controlled by the owner. The Interface The Basics Endless Legend Guide. Opens when the most-advanced empire reaches Era 3.
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The first step in creating trade routes is to research Imperial Highways or Cargo Docks. Just having another city near water is not enough. View Profile View Posts. The Interface The Basics Endless Legend Guide. Increases by 5 the dust and science income provided by all of the empires sea trade routes.
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View Profile View Posts. So we got trade routes and they are super coolThe only problem is that trade route slots require a lot of cities to fill them up. Endless Legend Wiki is a Fandom Gaming Community. Opens when the most-advanced empire reaches Era 3. The earliest that you can meet these requirements is at the beginning of the third era.
Source: steamcommunity.com
Further increases this income by 1 per fortress controlled by the owner. Approval Growth Upkeep. Opens when the most-advanced empire reaches Era 3. Note that ocean and land roads connect - if youve got a landlocked city with Right of Way next to a coastal city with Cargo Docks Right of Way it can make a trade route to a distant city with Cargo Docks Im not sure if the distant city needs Right of Way too if its coastal. So we got trade routes and they are super coolThe only problem is that trade route slots require a lot of cities to fill them up.
Source: steamcommunity.com
Ive researched the technology but not sure where to go from there. Oct 5 2014 146pm. I think you need to be at peace and they need to have road to your city. How do you establish trade routes in endless legend. Trade routes are an additional source of dust and science.
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To supplement DMA57361s answer. And the more cities you h. Ive researched the technology but not sure where to go from there. If you do not want any of the players to use market you can ban them from trading. Trade routes are created between friendly neighbouring regions when both cities have built the Right of Way improvement.
Source: steamcommunity.com
If you do not want any of the players to use market you can ban them from trading. Cargo Docks are also used for ocean trade routes which can be made between any two cities that have Cargo Docks built in the same body of water. Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. The faction receives detailed information on purchases made by the other factions. The orange icon is the access to the trade window.
Source: fabulousfusionfood.blogspot.com
When you build this in a city roads are created in the territory. If there was a trade to take place on the right there would appear information of the profits made. Further increases this income by 1 per fortress controlled by the owner. Cargo docks will create trade routes with cities that also have cargo docks. If a string of friendly regions all have built Right of Way the trade routes will connect even further and produce more dust and science.
Source: pinterest.com
If you do not want any of the players to use market you can ban them from trading. To supplement DMA57361s answer. Also it receives 10 of the incurred expenses back which may be very useful in the case of multiplayer. Cargo docks will create trade routes with cities that also have cargo docks. Oct 5 2014 146pm.
Source: spacesector.com
Opens when the most-advanced empire reaches Era 3. These technologies allow the Right of Way or Cargo Docks improvements to be built which allow cities to be connected by land or by sea. Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. The orange icon is the access to the trade window. Oct 5 2014 155pm.
Source: reddit.com
You need to have Right of Way researched in the home city as well as the receiveing city. Trade routes are automatic exchanges made between series of connected cities allies friends and yours leading to FIDS bonuses on Cities. View Profile View Posts. Research Imperial Roads in the 2nd Era and then add Right of Way to the build queue of each city you want on the trade route. These technologies allow the Right of Way or Cargo Docks improvements to be built which allow cities to be connected by land or by sea.
Source: fabulousfusionfood.blogspot.com
I think you need to be at peace and they need to have road to your city. The Interface The Basics Endless Legend Guide. Ive researched the technology but not sure where to go from there. The faction receives detailed information on purchases made by the other factions. Both cities must have cargo docks just like both cities require roads for land trade.
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